
Role : Game design & game art
Duration : ~ 4 months, as a student project
Engine : Unity
Skills :
• Interactivity between the differents states of every characters
• Design of child-friendly universe with a dark plot
• Team working
• Learned how 3D games work

GONZ is a mass-murder simulator for children.
It’s a sand box / god game made during my 2nd year at ICAN. You incarnate a bored god who decided to have to some fun by sending deadly weapons to its own creations to see them kill each other.





GONZ was also made by:
Sofiane BEN EMBARECK
Game Art
Vincent POPELIN
Game Design
Julien LIAUZUN
Programming
