Role : Technical Game Designer
Duration : 1 month, for the Boss Rush Jam 2025
Engine : Unreal 5 – Blueprint
Skills : • Boss design
• Prototype the character controller and boss ideas in blueprint
• Manage a multi-disciplinary team of 4 people

Alya is a third person 3D game where players can use a magic helix wand to fly and fight in a desert full of illusions.
• The main challenge was the character controller. Alya has a generous move set. She’s able to jump, attack, shield and dive to explore and fight. I paid attention to code something functionnal but also as smooth as possible in a single month.
• Bosses are designed to « sublime » the character controller. Each of them aims to challenge a part of Alya’s move set with a singular gimmick.



